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The Quest for the Metal Can

The Chairman meets you at one of the venues used by the League. "The neat one," he said, which confused you at first until you realised that the word has an alternative, archaic meaning.

He gives you his sealed instructions, which you open, read and destroy.

Your ultimate and arduous objective is to get a specific item at a hardware store!

From the front door of this building, walk 30 metres to the north-east to find a digital indicator. Look carefully.

See? There are two of them shown, one West, one East. You will want the nearer of them.